Blue Byte
























































Ubisoft Blue Byte GmbH
Type
Subsidiary
Industry Video game industry
Founded October 1988; 30 years ago (1988-10) in Mülheim, Germany
Founders

  • Thomas Hertzler

  • Lothar Schmitt

Headquarters
Düsseldorf
,
Germany

Number of locations
2 studios (2014)
Key people
Benedikt Grindel (managing director)
Products

  • The Settlers

  • Battle Isle

  • Anno

Number of employees
360 (2018)
Parent
Ubisoft (2001–present)
Website bluebyte.com

Ubisoft Blue Byte GmbH is a German video game developer based in Düsseldorf. Founded in October 1988 by Thomas Hertzler and Lothar Schmitt, the company is best known for developing the Anno and The Settlers series. In January 2001, the company was acquired by Ubisoft. In 2014, Related Designs became part of Blue Byte.




Contents






  • 1 History


    • 1.1 1988: Startup


    • 1.2 1989–1993: First games


    • 1.3 1994–2000: Major projects


    • 1.4 2001: Ubi Soft acquisition




  • 2 Games developed or published


    • 2.1 Battle Isle series


    • 2.2 Settlers series


    • 2.3 Anno series


    • 2.4 Other




  • 3 See also


  • 4 References


  • 5 External links





History



1988: Startup


In 1988, Thomas Hertzler and Lothar Schmitt left Rainbow Arts, a German video game developer, and founded their own, Blue Byte, in October that year.[1] To do so, Hertzler and Schmitt used a starting capital of 10,000 Deutsche Mark borrowed from Hertzler's parents and established an office in the attic of Hertzler's home in Mülheim.[1]



1989–1993: First games


Blue Byte's first published game was the tennis simulation Great Courts, released in 1989 by Ubi Soft.[citation needed]


Blue Byte's first big success in Germany and Europe was the turn-based strategy game Battle Isle, completed in 1991. Inspired by the Japanese game Nectaris for the PC Engine, Battle Isle spawned numerous add-ons and sequels.[citation needed]


The company's next big success followed in 1993 with the release of the managerial game Die Siedler, marketed internationally as The Settlers. The Settlers also had numerous sequels and became the most well-known of Blue Byte's products.[citation needed]



1994–2000: Major projects


Over the years, Blue Byte developed and/or published numerous innovative titles including Chewy: Escape from F5 and Albion, but most of them were not successful internationally. Efforts to break into the American market, usually aided with publishing by Accolade, failed and success was limited to Germany and parts of Europe.[citation needed] In 1995 a Chicago-based entrepreneur named Julian Pretto travelled to Germany and convinced the founders to open a North American office. Following the successful release of Battle Isle 2020 in the United States, Pretto left the firm to pursue other interests. Three years later, Blue Byte moved from Chicago, Illinois, to its new facilities in Austin, Texas.[citation needed]


The popular turn-based strategy Battle Isle series from the early 1990s achieved cult status similar to Settlers. However, when it was revised in 1997 as a 3-D tactical game Incubation similar to UFO: Enemy Unknown and later in 2001 Battle Isle: The Andosia War, which tried to bridge the gap between turn-based strategies and real-time strategies, it alienated many players who came to expect that the Battle Isle brand would represent traditional turn-based strategies.[citation needed]



2001: Ubi Soft acquisition


In January 2001, Blue Byte was acquired by Ubi Soft (later Ubisoft), and tasked to focus on Blue Byte's two most popular series. At the time of the acquisition, Blue Byte had a staff of 64 people and was active in the United Kingdom, Germany, and the United States.[2]


Around 2013, Blue Byte worked with Related Designs on two of its titles including Might and Magic Heroes Online.[3] Related Designs was acquired by Ubisoft in April 2013, from which point on the company would develop projects in tandem with Blue Byte.[4] Related Designs was merged into Blue Byte on 18 June 2014, becoming Blue Byte's first external studio.[5] In 2014, Blue Byte developed The Settlers: Kingdoms of Anteria.[6] In 2015, the studio worked on Anno 2205.[7][8] In 2016, the studio worked on Champions of Anteria, replacing The Settlers: Kingdoms of Anteria. The new game was a change from the original The Settlers series, with new gameplay.[9] In 2017, the studio helped on the development for the game Skull & Bones.[10][11] By late 2017, it had offices in Düsseldorf and Mainz, and had worked on For Honor and Rainbow Six: Siege.[12] In 2018, the studio announced The Settlers, the eighth game in the series.[13] Blue Byte is also developing Anno 1800.[14] As of July 2018, the company, together with Ubisoft Berlin, employs 360 people.[15]



Games developed or published



Battle Isle series






















































Title
Year
Developer
Publisher

Battle Isle
1991 (Amiga, DOS)
Blue Byte
Blue Byte

Battle Isle Data Disk I
1992 (DOS)

Battle Isle Data Disk II
1993 (DOS)

Battle Isle II
1994 (DOS)

Accolade

Battle Isle II Data Disk I
1994 (DOS)
Blue Byte

Battle Isle III
1995 (Windows)

Incubation: Time Is Running Out
1997 (Windows)

Incubation: The Wilderness Missions
1997 (Windows)

Incubation: Hidden Worlds
1998 (Windows)

Battle Isle: The Andosia War
2000 (Windows)

Cauldron


Settlers series




























































Title
Year
Developer
Publisher

The Settlers
1993 (Amiga), 1994 (DOS)
Blue Byte
Blue Byte

The Settlers II
1996 (DOS), 1997 (MacOS), 2007 (DS)

The Settlers III
1998 (Windows)

The Settlers IV
2001 (Windows)

The Settlers: Heritage of Kings
2004 (Windows)

Ubisoft

The Settlers II (10th Anniversary)
2006 (Windows)

The Settlers: Rise of an Empire
2007 (Windows)

The Settlers: Rise of Cultures
2008 (Windows)

The Settlers 7: Paths to a Kingdom
2010 (Windows)

The Settlers – My City
2010 (Windows)

The Settlers Online
2010 (Browser)

The Settlers
2019


Anno series





























Title
Year
Developer
Publisher

Anno Online
2013 (Browser)
Blue Byte

Ubisoft

Anno 1404
2009 (Windows)
Blue Byte, Related Designs

Anno 2205
2015 (Windows)
Blue Byte

Anno 1800
2019 (Windows)


Other


























































































































Title
Year
Developer
Publisher

Great Courts
1989 (Amiga, Amstrad CPC, Atari ST, C64, ZX Spectrum), 1991 (DOS), 1992 (SNES), 1993 (Atari Lynx)
Blue Byte

Ubisoft

Twinworld
1989 (Amiga, Atari ST), 1990 (Acorn Archimedes, C64, ZX Spectrum)

Great Courts 2
1991 (Amiga, Atari ST, DOS)
Blue Byte

Tom and The Ghost
1990 (Amiga, Atari ST, DOS)

Ubisoft

Atomino
1990 (DOS), 1991 (Amiga, Atari ST, C64), 1994 (MacOS), 2002 (PalmOS, J2ME)
Blue Byte

Psygnosis

Apidya
1991 (Amiga), 2002 (Windows)
Kaiko
Play Byte

Ugh!
1992 (Amiga, C64, DOS)

Egosoft

History Line: 1914-1918
1992 (Amiga, DOS)
Blue Byte

Yo! Joe! Beat the Ghosts
1993 (Amiga, DOS)
Scipio

Albion
1995 (DOS), 2015 (Windows)
Blue Byte
Blue Byte

Dr. Drago's Madcap Chase
1995 (Windows)

Chewy: ESC from F5
1995 (DOS), 1997 (Windows)

New Generation Software

Archimedean Dynasty
1996 (DOS), 2015 (Windows)

Massive Development

Extreme Assault
1997
Blue Byte

Game, Net & Match!
1998 (Windows)

Star Trek: Starship Creator
1998 (Windows, MacOS)

Stephen King's F13
2000 (Windows, MacOS)

Your Shape: Fitness Evolved 2013
2012 (Wii U)

Ubisoft

Silent Hunter Online
2013 (Browser)

Panzer General Online
2013 (Browser)

Might & Magic: Heroes Online
2014

Assassin's Creed Identity
2014 (iOS), 2016 (Android)

Champions of Anteria
2016 (Windows)

For Honor
2017 (Windows)


See also




  • List of companies in Germany

  • List of video game developers



References





  1. ^ ab Gössling, Jonas (18 August 2013). "Die Geschichte von Blue Byte – Vom Dachgeschoss nach Düsseldorf". Gamestar..mw-parser-output cite.citation{font-style:inherit}.mw-parser-output .citation q{quotes:"""""""'""'"}.mw-parser-output .citation .cs1-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/6/65/Lock-green.svg/9px-Lock-green.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .citation .cs1-lock-limited a,.mw-parser-output .citation .cs1-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Lock-gray-alt-2.svg/9px-Lock-gray-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .citation .cs1-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/a/aa/Lock-red-alt-2.svg/9px-Lock-red-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration{color:#555}.mw-parser-output .cs1-subscription span,.mw-parser-output .cs1-registration span{border-bottom:1px dotted;cursor:help}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Wikisource-logo.svg/12px-Wikisource-logo.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output code.cs1-code{color:inherit;background:inherit;border:inherit;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;font-size:100%}.mw-parser-output .cs1-visible-error{font-size:100%}.mw-parser-output .cs1-maint{display:none;color:#33aa33;margin-left:0.3em}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration,.mw-parser-output .cs1-format{font-size:95%}.mw-parser-output .cs1-kern-left,.mw-parser-output .cs1-kern-wl-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right,.mw-parser-output .cs1-kern-wl-right{padding-right:0.2em}


  2. ^ Ho, Jennifer (8 February 2001). "Ubi Soft acquires Blue Byte Software". GameSpot.


  3. ^ Sarkar, Samit (11 April 2013). "Ubisoft takes full ownership of Anno developer Related Designs". Polygon.


  4. ^ "Ubisoft completes Related Designs acquisition". gamesindustry.biz.


  5. ^ "Ubisoft: Ehemaliges Related Designs-Studio ab sofort unter Blue Byte-Flagge". gamezone.de.


  6. ^ Prescott, Shaun (24 June 2014). "The Settlers: Kingdoms of Anteria confirmed for 2014 release". PCGamer.


  7. ^ Sykes, Tom (29 October 2015). "Anno 2205's modular buildings detailed". PC Gamer.


  8. ^ Newhouse, Alex (23 June 2014). "Ubisoft Promises Next City-Building PC Game Settlers Will Offer a "New Game Experience"". GameSpot.


  9. ^ Tiongco, Santiago (25 April 2016). "'Champions Of Anteria' Is The New PC RTS From Ubisoft: Release Date, Gameplay And More". Tech Times.


  10. ^ Zhang, Lim Min (15 June 2017). "Made-in-Singapore Skull & Bones: All you need to know about online pirate sea battle game".


  11. ^ Takahashi, Dean (19 June 2018). "Ubisoft's Skull & Bones is a surprisingly good pirate naval battle game". TechCrunch.


  12. ^ Chang, Stephanie (16 November 2017). "Ubisoft Berlin will open in early 2018 and help on Far Cry series". [{VentureBeat]].


  13. ^ Skrebels, Joe (21 August 2018). "Ubisoft Announces New Settlers Game". IGN.


  14. ^ Takahashi, Dean (20 August 2018). "Anno 1800 hands-on — being a capitalist in the age of industrialization". VentureBeat.


  15. ^ "Deutschlands größte Spielehersteller 2018". GamesWirtschaft.de (in German). 2 July 2018.




External links


  • Official website








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